Posts Tagged ‘My Town’

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My Town – City Building Stats

January 13, 2010

I had talked earlier about the city buildings you can buy in the game and how they can be generally ignored. Below you can see why. They take up a large amount of space, don’t earn you any money and with the exception of the gas station cost a lot of money given how much experience they give.  In any case what follows is a table listing all of these values.

Building Name Cost Xp Gained Cost Per Xp*
Gas Station 100 25 2
Supermarket 200 35 2.86
Town Hall 350 50 3.5
Grade School 500 60 4.17
Fire Station 750 65 5.77
Library 1500 75 10
High School 2000 80 12.5
Zoo 5000 120 20.83
Police Station 10000 150 33.33
Hospital 25000 250 50
University 10000 500 10
Graveyard 16 Cash 500 n/a
Nuclear Power Plant 16 Cash 500 n/a
Football Stadium 25 Cash 1250 n/a
Great Pyramid 25 Cash 1250 n/a

*This represents how much money you would spend per point of xp if you purchased the building and immedately sold it again, as per the previously discussed power leveling strategy.


Part 1: My Town – By Broken Bulb Productions
Part 2: My Town – Power Leveling
Part 3: My Town – Profit Values
Part 4: My Town – City Building Stats
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My Town – Profit Values

January 10, 2010

ok, this article proved to be a little more challenging them others I’ve done of this type. To start with. These are the full stats of each of the buildings

Homes

Name Purchase Price Purchase Xp $ Profit Xp Profit Time (hours)
Suburban 10 3 15 1 4
Adobe 20 6 33 1 6
City 40 6 55 1 12
Spanish 45 6 80 1 24
Victorian 50 6 55 1 8
Bungalow 60 6 62 1 12
Medium Victorian 65 6 65 1 10
Small Condos 75 6 100 1 24
Medium Adobe 100 6 90 1 6
Medium City 150 6 111 1 12
Medium Suburb 250 6 90 1 8
Large Suburban 500 9 150 2 7
Apartments 675 9 300 3 48
Eco Friendly 1000 15 100 1 2
Luxury Condos 12500 17 700 6 10

Businesses

Name Purchase Price Purchase Xp $ Profit Xp Profit Time (hours)
Small Office 45 6 65 1 24
Small Shops 25 6 40 1 10
Small Business 30 6 23 1 8
Small Restaurant 70 6 119 1 48
Small Corp. 100 6 50 1 10
Small Factory 150 6 105 1 24
Medium Business 200 1 90 1 6
Medium Shops 400 7 140 2 24
Medium Factory 1000 10 150 3 12
Large Shops 1250 10 180 3 10
Office Tower 10000 15 500 5 16
Corporate Tower 15000 16 800 6 24

So, you’re probably wondering which one makes you the most money. Unfortunately, the answer to that question isn’t simple.

If we assume that the only constraint is space then the formula is

Profit per Square day = $ Profit x (24/Time)

This is essentially then the same as it is for other farm sim type games. However, you can purchase land pretty easily and each purchased plot is fairly large. This means that space isn’t really limited and that for the most part you are only limited by your money. This means you would buy some buildings and then use the profit you get from those buildings to expand further.

This can be calculated recursivley using the formula

Total Profit = # Buildings x (Profit/Purchase Cost)

Of course the Total Profit value you get represents how much money you  make at “collection time”. If we assume that all of this money is reinvested by purchasing more of the same building. We get the following set of equations.

IC = Initial Cash

R = Profit Rate

Cost = Building Cost

Profit = Money generated at collection

Price = Building price

Profit = (IC/Cost) x Profit

Now, if we take the Profit Rate to be

R = Profit/Cost

therefore the first three cycles can be expressed as

Cycle 1 (P1)

Profit = IC x R

Cycle 2 (P2)

Profit = IC x R + P1 x R

Cycle 3 (P3)

Profit = IC x R + P1 x R + P2 x R

If we make the proper substitutions and expand Cycles 2 and 3 we get the
following

Cycle 2

Profit = IC x R + IC x R^2

Cycle 3

Profit = IC x R + IC x R^2 + (IC x R + IC x R^2) x R

Profit = IC x R + IC x R^2 + (IC x R^2 + IC x R^3)

Profit = IC x R + 2 x IC x R^2 + IC x R^3

Now, since each of these terms contians ICxR we can pull this term out to the side, this gives us

Cycle 2

Profit = IC x R x (1 + R)

Cycle 3

Profit = IC x R x (1 +2R +R^2)

Profit = IC x R x (1+R)^2

Using the above method I can expand out cycles 4 and 5, resulting in

Cycle 4

Profit = IC x R x (1+R)^3

Cycle 5

Profit = IC x R x (1+R)^4

therefore if we take T = Cycle number we get the following closed form equation

Cycle T

Profit = IC x R x (1+R)^(T-1)

This equation represents how much money would make after T cycles assuming that you re-invest all of the money you make at each cycle into purchasing more of the same building. Using this we can get the following table. The values below are calculated assuming an inviital investment of $15,000 since this is the minimum amount required to purchase the most expensive building

Homes

Name Profit per day each Rate Expand (Cycle 1) Expand (Cycle 3) Expand (Cycle 7)
Suburban 90 1.500 22,500 140,625 5,493,164
Adobe 132 1.650 24,750 173,806 8,571,374
City 110 1.375 20,625 116,337 3,707,481
Spanish 80 1.778 26,666 205,761 12,250,497
Victorian 165 1.100 16,500 72,765 1,415,141
Bungalow 124 1.033 15,500 64,083 1,095,426
Medium Victorian 156 1.000 15,000 60,000 960,000
Small Condo 100 1.333 20,000 108,888 3,227,681
Medium Adobe 360 0.900 13,500 48,735 635,119
Medium City 222 0.740 11,100 33,606 308,048
Medium Suburb 270 0.360 5,400 9,987 34,168
Large Suburban 514 0.300 4,500 7,605 21,720
Apartments 150 0.444 6,666 13,909 60,549
Eco Friendly 1200 0.100 1,500 1,815 2,657
Luxury Condos 1680 0.056 840 936 1,164

Businesses

Name Profit per day Rate Expand (Cycle 1) Expand (Cycle 3) Expand (Cycle 7)
Small Office 65 1.444 21,666 129,465 4,622,459
Small Shops 96 1.600 24,000 162,240 7,413,978
Small Business 69 0.766 11,500 15,892 349,643
Small Restaurant 59.5 1.700 25,500 185,895 9,879,222
Small Corp 120 0.500 7,500 16,875 85,429
Small Factory 105 0.700 10,500 30,345 253,444
Medium Business 360 0.450 6,750 14,191 62,735
Medium Shops 140 0.350 5,250 9,568 31,780
Medium Factory 300 0.150 2,250 2,975 5,204
Large Shops 432 0.144 2,160 2,826 4,841
Office Tower 750 0.050 750 826 1,005
Corporate Tower 800 0.053 800 887 1,092

As you can see, something like the spanish home is great for expansion purposes but it’s low on the profit rate per day. Conversely the Corprate tower is awesome in terms of profit output but it’s terrible
in terms of expansion. So ideally,  you would use a high expansion building to intiially build up your cash until you’ve maxed out your. Then afterwards you can go back and replace those buildings with ones that generate large amounts of income for the space they take up.

Of course you also need to consider how often you can collect from each building as this can end up limiting your options.


Part 1: My Town – By Broken Bulb Productions
Part 2: My Town – Power Leveling
Part 3: My Town – Profit Values
Part 4: My Town – City Building Stats
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My Town – Power Leveling

January 4, 2010

The expereince you earn in My Town comes at a pretty slow pace and under normal circumstances it can take awhile to level up. There is however, a very quick and easy way to level quickly in the game.

To start with I had previously mentioned that the city structures are worthless. This is true from a normal game perspective. However, you do gain a large amount of expereince for purchasing these otherwise useless buildings. We can use this to our advantage.

If you look at the gas station, you’ll notice something interesting

You can see that you gain 25 expereince for placing this building. What you’ll want to do is buy and place a gas station and then sell it back. This results in us receiving 25 expereince and we only end up spending 50 coins. This means we can purchase expereince at a rate of 1 expereince for 2 coins. Given that it only takes a couple hundred expereince to level you can see how this adds up very quickly. What’s more the gas station is purchasable right away. I would however recommend against using all of your money to level though or else you’ll level without growing your money output. Instead I would suggest spending half your money to level. The other half should be invested in the highest profit buildings you can get your hands on. After all, the more money you make the more levels you can gain each day. Using this method I was able to hit level 13 in just a matter of days. You might consider using other city buildings to level however the money to experience ratio on the other buildings is worse then it is for the gas station. So just stick with buying and selling gas stations to level.


Part 1: My Town – By Broken Bulb Productions
Part 2: My Town – Power Leveling
Part 3: My Town – Profit Values
Part 4: My Town – City Building Stats
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My Town – By Broken Bulb Productions

January 3, 2010

Publisher Broken Bulb Productions
Platform facebook
Multi-account Yes
Type Simulation
Initial Review Date 1/3/10
Last Updated 1/3/10
FAQ
Files/Tools
Click here to Play

MyTown is basically a farm sim type game. Though instead of planting crops you “plant” buildings. I was initially disappointed when I realized this since I was expecting something more like sim city. This game is fun regardless. Though, I wish they had dropped the farm sim style controls. It’s kind of pointless to have to “reset” the building after collecting your money. The extra click doesn’t really do anything for you nor is it fun.

In the game you have 3 different types of buildings. You have Homes, Businesses and City. There is little difference between homes and businesses. A home or business is how you primarily make money in the game. Each one can be “harvested” after a set amount of time, earning you money and expereince. You also gain some expereince for your initial purchase of the buildings. Additionally, each of these buildings take up the same amount of space. City structures are different. They do not earn you money, additionally they take up more space then homes and businesses. They do however earn you expereince each day.

For the most part I would recommend staying away from the city structures unless you like how they look as they are basically expensive cosmetic items. Speaking of which, that was one of the things that I did like about this game. There are a number of cosmetic items you can lay down for free. This gives you the ability to put together something that looks nice right away. However, like other farming sims you have to balance looks against profit.


Part 1: My Town – By Broken Bulb Productions
Part 2: My Town – Power Leveling
Part 3: My Town – Profit Values
Part 4: My Town – City Building Stats